Format string vulnerability in the Epic Games Unreal engine client, as
used in multiple games, allows remote servers to execute arbitrary
code via (1) the CLASS parameter in a DLMGR command, (2) a malformed
package (PKG), and possibly (3) the LEVEL parameter in a WELCOME
Note:References are provided for the convenience of the reader to help distinguish between vulnerabilities. The list is not intended to be complete.
BUGTRAQ:20080911 Clients format strings in the Unreal engine
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