• Severity Rating • Fix Information • Vulnerable Software Versions • SCAP Mappings
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx in GlobalLink, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Note: References are provided for the convenience of the reader to help distinguish between vulnerabilities. The list is not intended to be complete.
Date Entry Created
20071030 Disclaimer: The entry creation date may reflect when the CVE-ID was allocated or reserved, and does not necessarily indicate when this vulnerability was discovered, shared with the affected vendor, publicly disclosed, or updated in CVE.
Phase (Legacy)
Assigned (20071030)
Votes (Legacy)
Comments (Legacy)
Proposed (Legacy)
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