Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2)
Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b
allows remote attackers to execute arbitrary commands via a long
Note:References are provided for the convenience of the reader to help distinguish between vulnerabilities. The list is not intended to be complete.
BUGTRAQ:20060508 Two independent vulnerabilities (client and server side) in Quake3 engine and many derived games
Disclaimer: The entry creation date may reflect when
the CVE-ID was allocated or reserved, and does not
necessarily indicate when this vulnerability was
discovered, shared with the affected vendor, publicly
disclosed, or updated in CVE.
This is an entry on the CVE
list, which standardizes names for security