CVE-ID

CVE-2020-6017

• CVSS Severity Rating • Fix Information • Vulnerable Software Versions • SCAP Mappings • CPE Information
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
References
Note: References are provided for the convenience of the reader to help distinguish between vulnerabilities. The list is not intended to be complete.
Assigning CNA
Check Point Software Technologies Ltd.
Date Record Created
20200107 Disclaimer: The record creation date may reflect when the CVE ID was allocated or reserved, and does not necessarily indicate when this vulnerability was discovered, shared with the affected vendor, publicly disclosed, or updated in CVE.
Phase (Legacy)
Assigned (20200107)
Votes (Legacy)
Comments (Legacy)
Proposed (Legacy)
N/A
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