Name |
Description |
CVE-2019-20893 |
An issue was discovered in Activision Infinity Ward Call of Duty Modern Warfare 2 through 2019-12-11. PartyHost_HandleJoinPartyRequest has a buffer overflow vulnerability and can be exploited by using a crafted joinParty packet. This can be utilized to conduct arbitrary code execution on a victim's machine.
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CVE-2018-20817 |
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
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CVE-2018-10718 |
Stack-based buffer overflow in Activision Infinity Ward Call of Duty Modern Warfare 2 before 2018-04-26 allows remote attackers to execute arbitrary code via crafted packets.
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CVE-2012-4918 |
Call of Duty Elite for iOS 2.0.1 does not properly validate the server SSL certificate, which allows remote attackers to obtain sensitive information via a Man-in-the-Middle (MITM) attack.
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CVE-2008-2106 |
Call of Duty 4 (CoD4) 1.5 and earlier allows remote authenticated users to cause a denial of service (crash) via a type 7 stats packet, which triggers a memcpy with a negative value.
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CVE-2007-0757 |
PHP remote file inclusion vulnerability in index.php in Miguel Nunes Call of Duty 2 (CoD2) DreamStats System 4.2 and earlier allows remote attackers to execute arbitrary PHP code via a URL in the rootpath parameter.
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CVE-2006-5058 |
Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument to the "callvote map" command.
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CVE-2006-2587 |
Buffer overflow in the WebTool HTTP server component in (1) PunkBuster before 1.229, as used by multiple products including (2) America's Army 1.228 and earlier, (3) Battlefield 1942 1.158 and earlier, (4) Battlefield 2 1.184 and earlier, (5) Battlefield Vietnam 1.150 and earlier, (6) Call of Duty 1.173 and earlier, (7) Call of Duty 2 1.108 and earlier, (8) DOOM 3 1.159 and earlier, (9) Enemy Territory 1.167 and earlier, (10) Far Cry 1.150 and earlier, (11) F.E.A.R. 1.093 and earlier, (12) Joint Operations 1.187 and earlier, (13) Quake III Arena 1.150 and earlier, (14) Quake 4 1.181 and earlier, (15) Rainbow Six 3: Raven Shield 1.169 and earlier, (16) Rainbow Six 4: Lockdown 1.093 and earlier, (17) Return to Castle Wolfenstein 1.175 and earlier, and (18) Soldier of Fortune II 1.183 and earlier allows remote attackers to cause a denial of service (application crash) via a long webkey parameter.
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CVE-2004-1664 |
Call of Duty 1.4 and earlier allows remote attackers to cause a denial of service (game end) via a large (1) query or (2) reply packet, which is not properly handled by the buffer overflow protection mechanism. NOTE: this issue might overlap CVE-2005-0430.
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