Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and
possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise
allows remote attackers to execute arbitrary code via a RAM (.ra or
.ram) file with a large size value in the RA header.
Note:References are provided for the convenience of the reader to help distinguish between vulnerabilities. The list is not intended to be complete.
BUGTRAQ:20071031 ZDI-07-063: RealPlayer RA Field Size File Processing Heap Oveflow Vulnerability
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